Blazen Admin
Posts : 51 Join date : 2008-11-23 Age : 34 Location : New Zelanad
| Subject: Points ( Current Idea ) Sun Nov 23, 2008 11:41 pm | |
| What point does: You can trade them for items,such as: Experience Blessing +12 Super Items Ect
You can also sell them to an NPC.
How to get them: Buy them from website ( 20 = 10 U.S. Dollars, 50 = 25 U.S. Dollars, 150 = 60 U.S. Dollars ) Be in the winning guild of GW Participing in Lottery
How to loose: Can't Lose only if you run out!
Lets start!Search for : public void SaveHB() Above it ,add: - Code:
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public void SavePoints() { LastSave = DateTime.Now; if (MyClient.There) if (MyClient.Online) { DataBase.SaveChar(this); DataBase.SavePoints(this); } } Search for: public static void Ban above it , add: - Code:
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public static void SavePoints(Character Charr) { MySqlCommand Command = null; Command = new MySqlCommand("UPDATE `Characters` SET `Points` = '" + Charr.Points + "' WHERE `Account` = '" + Charr.MyClient.Account + "'", Connection); Command.ExecuteNonQuery(); } Search for if (CurrentNPC == 9812) Until you get to the CODE for it,above it add: - Code:
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if (CurrentNPC == 3900) { if (Control == 1) { SendPacket(General.MyPackets.NPCSay("Which to buy points? This is what I give for your items.")); SendPacket(General.MyPackets.NPCLink("50 points for one million silvers.", 3)); SendPacket(General.MyPackets.NPCLink("50 points for 140 CPs.", 4)); SendPacket(General.MyPackets.NPCLink("10 points for 5000 VPs", 5)); SendPacket(General.MyPackets.NPCLink("15 points for an Meteor", 6)); SendPacket(General.MyPackets.NPCLink("35 points for an DragonBall", 7)); SendPacket(General.MyPackets.NPCLink("Nothing,thanks.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } if (Control == 2) { SendPacket(General.MyPackets.NPCSay("Which to sell points? This is what I give for your points.")); SendPacket(General.MyPackets.NPCLink("10000 VPs for 100 points", 8)); SendPacket(General.MyPackets.NPCLink("EXP. worth of 10 ExpBalls for 300 points.", 9)); SendPacket(General.MyPackets.NPCLink("DragonBall for 75 points", 10)); SendPacket(General.MyPackets.NPCLink("3-days-blessing for 750 points", 11)); SendPacket(General.MyPackets.NPCLink("Random amout of silvers for 500 points", 12)); SendPacket(General.MyPackets.NPCLink("Nothing,thanks.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } if (Control == 3) { if (MyChar.Silvers >= 1000000) { MyChar.Points += 50; MyChar.Silvers -= 1000000; SendPacket(General.MyPackets.Vital(MyChar.UID, 4, MyChar.Silvers)); SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005)); }
} if (Control == 4) { if (MyChar.CPs >= 140) { MyChar.Points += 50; MyChar.CPs -= 140; SendPacket(General.MyPackets.Vital(MyChar.UID, 30, MyChar.CPs)); SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
} } if (Control == 5) { if (MyChar.VP >= 5000) { MyChar.Points += 10; MyChar.VP -= 5000; MyChar.MyClient.SendPacket(General.MyPackets.Vital(MyChar.UID, 26, MyChar.GetStat())); SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
} } if (Control == 6) { if (MyChar.InventoryContains(1088001, 1)) { MyChar.Points += 15; MyChar.RemoveItem(1088001);
} } if (Control == 7) { if (MyChar.InventoryContains(1088000, 1)) { MyChar.Points += 35; MyChar.RemoveItem(1088000);
} } if (Control == 8) { if (MyChar.Points >= 100) { MyChar.VP += 10000 ; MyChar.Points -= 100; MyChar.MyClient.SendPacket(General.MyPackets.Vital(MyChar.UID, 26, MyChar.GetStat())); SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
} } if (Control == 9) { if (MyChar.Points >= 900) { if (MyChar.Level < 100) MyChar.AddExp((ulong)(12950000 + MyChar.Level * 400000), false); else if (MyChar.Level < 110) MyChar.AddExp((ulong)(13950000 + MyChar.Level * 700000), false); else if (MyChar.Level < 115) MyChar.AddExp((ulong)(15950000 + MyChar.Level * 900000), false); else if (MyChar.Level < 120) MyChar.AddExp((ulong)(18950000 + MyChar.Level * 1100000), false); else if (MyChar.Level < 125) MyChar.AddExp((ulong)(20950000 + MyChar.Level * 1400000), false); else if (MyChar.Level < 130) MyChar.AddExp((ulong)(23950000 + MyChar.Level * 1700000), false); else if (MyChar.Level < 135) MyChar.AddExp((ulong)(28950000 + MyChar.Level * 1900000), false); MyChar.Points -= 900; SendPacket(General.MyPackets.Vital((long)MyChar.UID, 5, MyChar.Exp)); SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
} } if (Control == 10) { if (MyChar.Points >= 75) { MyChar.AddItem("1088000-0-0-0-0-0", 0, (uint)General.Rand.Next(36457836)); MyChar.Points -= 75; SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
} } if (Control == 11) { if (MyChar.Points >= 750) { if (!MyChar.Blessed) { MyChar.HBStart = DateTime.Now; MyChar.HBEnd = DateTime.Now.AddDays(3); MyChar.WhichBless = 1; MyChar.Blessed = true; MyChar.MyClient.SendPacket(General.MyPackets.Vital(MyChar.UID, 18, (3 * 24 * 60 * 60))); MyChar.MyClient.SendPacket(General.MyPackets.Vital(MyChar.UID, 26, MyChar.GetStat())); World.UpdateSpawn(MyChar); MyChar.SaveHB(); MyChar.MyClient.SendPacket(General.MyPackets.String(MyChar.UID, 10, "zf2-e128")); MyChar.Points -= 750; SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005)); } else { MyChar.MyClient.SendPacket(General.MyPackets.SendMsg(MyChar.MyClient.MessageId, "SYSTEM", MyChar.Name, "You already have Heavens Blessing!", 2005)); }
} } if (Control == 12) { if (MyChar.Points >= 500) { int AddSilv = General.Rand.Next(10000000, 20000000); MyChar.Silvers += (uint)AddSilv; MyChar.Points -= 500; SendPacket(General.MyPackets.Vital(MyChar.UID, 4, MyChar.Silvers)); SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "You now have " + MyChar.Points + " Points left.", 2005));
} } MyChar.SavePoints(); } Search for : if (CurrentNPC == 390) Above it ,add: - Code:
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if (CurrentNPC == 3900)//PointNPC1 { SendPacket(General.MyPackets.NPCSay("Hello,I am the points NPC. I can give you points for your items, or vice versa")); SendPacket(General.MyPackets.NPCSay("Your current points is : " + MyChar.Points)); SendPacket(General.MyPackets.NPCSay("Look at my options,intresed in any?")); SendPacket(General.MyPackets.NPCLink("I'd like to buy points", 1)); SendPacket(General.MyPackets.NPCLink("I'd like to sell points", 2)); SendPacket(General.MyPackets.NPCLink("Nevermind", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } Search for : User.BlueName = true; you will find two, under both,add this: - Code:
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User.Points += 5; Player.Points -= 5; User.MyClient.SendPacket(General.MyPackets.SendMsg(User.MyClient.MessageId, "SYSTEM", User.Name, "You took 5 points from your target!", 2005)); User.MyClient.SendPacket(General.MyPackets.SendMsg(Player.MyClient.MessageId, "SYSTEM", Player.Name, "You lost 5 Points by dying!", 2005));
Search for : else if (ItemParts[0] == "723700" Under it , add: - Code:
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else if (ItemParts[0] == "780001")//PointCardS { Points += 40; MyClient.SendPacket(General.MyPackets.SendMsg(MyClient.MessageId, "SYSTEM", Name, "You gained 40 Points! You now have " + Points + " Points.", 2005)); RemoveItem(ItemUID); } else if (ItemParts[0] == "780000")//PointCard { Points += 120; MyClient.SendPacket(General.MyPackets.SendMsg(MyClient.MessageId, "SYSTEM", Name, "You gained 120 Points! You now have " + Points + " Points.", 2005)); RemoveItem(ItemUID); } In Character.cs , add: - Code:
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public uint Points = 0; Note that hasn't been tested yet and is still and IdeaNow add an npc with id 3900 somewhere and add a new Points for it in character table in database. ~Regards LightingCo Team- Blazen | |
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Grant Admin
Posts : 16 Join date : 2008-11-23 Age : 30 Location : United States, California
| Subject: Re: Points ( Current Idea ) Mon Nov 24, 2008 12:16 am | |
| Nice script blazen love it | |
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Fresh
Posts : 44 Join date : 2008-11-24 Age : 30 Location : Why Would You want to know?
| Subject: Re: Points ( Current Idea ) Wed Nov 26, 2008 7:36 pm | |
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Codec
Posts : 227 Join date : 2008-11-26 Age : 31 Location : Behind You!! Or in Germany :D
| Subject: Re: Points ( Current Idea ) Thu Nov 27, 2008 10:48 am | |
| Nice one | |
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SeXifieD
Posts : 127 Join date : 2008-11-26 Location : Hell
| Subject: Re: Points ( Current Idea ) Thu Nov 27, 2008 11:56 am | |
| Nice it will make GW more enjoyable =D | |
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Blazen Admin
Posts : 51 Join date : 2008-11-23 Age : 34 Location : New Zelanad
| Subject: Re: Points ( Current Idea ) Sat Nov 29, 2008 11:46 pm | |
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